GOTO is a vendor independent international software development conference with more that 90 top speaker and 1300 attendees. The conference cover topics such as .Net, Java, Open Source, Agile, Architecture and Design, Web, Cloud, New Languages and Processes

Presentation: "Gamification: Behind the buzz"

Track: Gamification and Tools / Time: Wednesday 13:20 - 14:10 / Location: 2nd Floor Balcony, Musikhuset

Gamification is one of those buzzwords thrown around in the IT industry, but what does it really mean? What are the core values in gamification? How can YOU benefit from it?

Lars Kroll will talk about how Unity studios has used gamification; the application of game technology and game design to non-game applications. He will show practical examples, and provide inspiration to anyone with an interest in product design, usability, user engagement, and even process optimization.

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Lars Kroll Kristensen, Development Director at Unity Studios

Lars Kroll Kristensen

Biography: Lars Kroll Kristensen

Worked as a researcher in Ericcson telebit, 2001-2003. Founder and CEO of “Runestone Game Development” in 2003, developing the award winning “Seed”, the first MMORPG developed and launched in Denmark. Became employee number seven in Unity technologies, starting up Unity Studios in 2007 and has worked as Technical Director, then Development Director ever since.